This is the fourth post in our series diving into AI SDK 5. We've previously covered the UIMessage
structure, the UI Message Streaming Protocol, and V2 Model Interfaces. So, assuming you're up to speed on those, let's dig into how v5 is making client-server interactions cleaner and more scalable through better state management and message conversion.
🖖🏿 A Note on Process & Curation: While I didn't personally write every word, this piece is a product of my dedicated curation. It's a new concept in content creation, where I've guided powerful AI tools (like Gemini Pro 2.5 for synthesis, git diff main vs canary v5 informed by extensive research including OpenAI's Deep Research, spent 10M+ tokens) to explore and articulate complex ideas. This method, inclusive of my fact-checking and refinement, aims to deliver depth and accuracy efficiently. I encourage you to see this as a potent blend of human oversight and AI capability. I use them for my own LLM chats on Thinkbuddy, and doing some make-ups and pushing to there too.
1. Why Per-Hook State Didn’t Scale: The Case for Centralized Client State
TL;DR: Vercel AI SDK v5 moves beyond v4's isolated useChat
state by introducing principles for centralized client-side state management, embodied by the updated useChat
hook when using a shared id
, to solve synchronization and efficiency issues in complex UIs.
Why this matters?
If you've built chat UIs with Vercel AI SDK v4, you'll be familiar with the useChat
hook. It's a fantastic tool, but in v4, each instance of useChat
typically owned its own state—its own messages
array, its own copy of the user's current input
, loading status, and so on. This was straightforward for simple, single-view chat interfaces.
However, as applications grew more complex, this per-hook state model started to show its limitations. Imagine you have a main chat window, a chat preview in a sidebar, and maybe even a pop-up chat component, all needing to display or interact with the same conversation. The challenges became pretty clear:
- Synchronization Headaches: Keeping all these views in sync was a manual, and often painful, process. You'd find yourself prop-drilling message histories and callbacks deep into your component tree, or reaching for the React Context API, or even bringing in external state management libraries (like Zustand, Redux, Jotai) just to make sure "tab A" knew what "tab B" was doing. This added a lot of boilerplate and complexity.
- Data Duplication: Each
useChat
instance could hold its own copy of themessages
array. For long conversations, this meant duplicating potentially large amounts of data in client-side memory, which isn't ideal for performance or resource usage. - Caching Inefficiencies: There was no built-in mechanism to de-duplicate fetches or cache message data across different
useChat
instances, even if they were conceptually referring to the same chat session (e.g., using the same chat ID). Each instance might refetch or hold redundant information.
These issues made it harder to build truly sophisticated and seamlessly integrated multi-view chat experiences without significant custom plumbing.
How it’s solved in v5? (Step-by-step, Code, Diagrams)
Vercel AI SDK v5, particularly through the principles embodied in the updated useChat
hook (especially when used with a shared id
prop), moves decisively towards a centralized client-side state management model. Conceptually, you can think of this as the SDK providing an internal ChatStore
(a v5 term we'll explore more in the next section) for each unique chat session.
The core idea is to have a single, authoritative source of truth for a given chat's state on the client. When multiple useChat
hooks are initialized with the same chat id
, they effectively subscribe to and share this centralized state.
This directly addresses the pain points of v4:
- Synchronization Solved: If multiple components use
useChat
with the sameid
, any update to the chat state (a new user message, an incoming AI response part) made through one hook instance is automatically reflected in all other instances subscribed to that sameid
. The "tab A is out of sync with tab B" problem for the same conversation effectively disappears, without needing manual intervention. - Data De-duplication: There's only one canonical copy of the
messages
array (and other chat state likeinput
,status
) for a given chatid
managed internally by the SDK. This reduces client-side memory footprint. - Implicit Caching: The SDK's internal management of state per
id
provides a form of in-memory caching for the duration of the user's session on the page.
V4: Per-Hook State
+-----------------+ +-----------------+ +-----------------+
| Component A | | Component B | | Component C |
| useChat (no id) | | useChat (no id) | | useChat (no id) |
| [State A copy] | | [State B copy] | | [State C copy] |
+-----------------+ +-----------------+ +-----------------+
(Needs manual sync if related)
v5: Shared State via `id`
+-----------------+ +-----------------+
| Component X | | Component Y |
| useChat({id:"1"})| | useChat({id:"1"})|
+-----------------+ +-----------------+
| |
+-------+---------------+
|
v
+-----------------------+
| SDK Internal State |
| for chat ID "1" |
| (Single Source of Truth)|
+-----------------------+
+-----------------+
| Component Z |
| useChat({id:"2"})| --> SDK Internal State for "2"
+-----------------+
[FIGURE 1: Diagram comparing V4's multiple independent useChat states vs. v5's useChat instances with shared ID pointing to a single internal state/cache for that ID]
So, while you might not be directly instantiating a ChatStore
object and passing it around in many common scenarios with useChat
, the hook itself has become much smarter about sharing and synchronizing state when told to do so via the id
prop. This architectural shift is fundamental to building cleaner, more scalable, and more maintainable complex chat UIs.
Take-aways / Migration Checklist Bullets
- V4 Limitation: Per-hook state in
useChat
led to synchronization difficulties, data duplication, and caching inefficiencies in complex UIs. - v5 Solution:
useChat
instances initialized with the sameid
prop now share a centralized, internally managed client-side state for that chat session. This embodies the principles of a conceptualChatStore
. - Benefits: Greatly simplifies state synchronization across multiple UI components, reduces data duplication, and provides implicit in-memory caching for chat sessions.
- Migration Tip: For existing V4 apps, identify areas where multiple components display the same chat. Refactor these to use
useChat
with a common, consistentid
prop to leverage v5's built-in state sharing.
2. ChatStore
Responsibilities (Conceptual Deep Dive)
TL;DR: The conceptual *ChatStore
** (whose functionalities are largely embodied by v5's useChat
hook with a shared id
) acts as the client-side single source of truth for chat state, managing message history, optimistic updates, write operations, and streaming status, with a vision for cross-framework compatibility.*
Why this matters?
As chat applications evolve beyond simple request-response cycles to include features like streaming, tool interactions, file handling, and real-time updates across multiple UI views, the need for a robust, centralized client-side state manager becomes paramount. Managing all the moving parts—user input, AI responses streaming in, optimistic updates, tool execution states, loading indicators, and error handling—coherently and efficiently is a complex task. Without a clear architectural pattern for this, client-side code can quickly become tangled and hard to maintain.
How it’s solved in v5? (Step-by-step, Code, Diagrams)
While the v5 canary versions emphasize using the useChat
hook with a shared id
as the primary way for React developers to achieve centralized state, it's helpful to understand the underlying principles and responsibilities that a conceptual ChatStore
would handle. Think of these as the "what it does for you" capabilities, which are largely now integrated into useChat
's internal logic when a consistent id
is provided.
Core Responsibilities
-
Normalized Cache / Single Source of Truth:
- This is the bedrock. For any given chat
id
, the mechanism acting as theChatStore
(i.e., the SDK's internal shared state for thatuseChat
id
) maintains a single, canonical version of:- The
messages
array (which areUIMessage[]
– a v5 term for the rich, part-based message structure we discussed in Post 1). - The current
input
state. - The overall streaming
status
(e.g.,'idle'
,'loading'
,'error'
). - Any
error
state object.
- The
- This ensures that all components subscribed to this chat
id
see the exact same information, preventing data duplication and inconsistencies.
- This is the bedrock. For any given chat
-
In-flight Write Queue / Coordination & Optimistic Updates:
- Coordination: If multiple actions could potentially modify the chat state simultaneously (e.g., user submits a new message, an AI response is streaming in, a client-side tool finishes execution), the store's logic ensures these operations are processed coherently and don't corrupt the state. This might involve an internal queue or a state machine to manage transitions.
- Optimistic Updates: This is crucial for a responsive UI.
- When a user submits a message, it's immediately added to the local
messages
array (in the shared state) before the server even acknowledges the request. The UI updates instantly. - As an AI response streams back (as
UIMessageStreamPart
s – the building blocks of the v5 UI Message Streaming Protocol, covered in Post 2), the assistant'sUIMessage
in the shared state is incrementally updated. Each update (e.g., a new text chunk, a tool call appearing) triggers a reactive UI update.
- When a user submits a message, it's immediately added to the local
-
Cross-Framework Subscription (Conceptual / Future Vision):
- The architectural vision is that a true
ChatStore
could be framework-agnostic. This means React, Vue, and SvelteuseChat
hooks (or their equivalents) could all subscribe to the same underlying JavaScriptChatStore
instance. - While the current v5 Canary hooks (
@ai-sdk/react
,@ai-sdk/vue
,@ai-sdk/svelte
) are framework-specific implementations, the underlying principle of a shared, identifiable store is established. The current v5 canary achieves cross-component sync within the same framework via the sharedid
prop. True cross-framework sharing of a single store instance would be a further step if a standaloneChatStore
API becomes more prominent.
- The architectural vision is that a true
+-----------------------+
| React Component |
| useChat({id: "chat1"})| ----+
+-----------------------+ |
|
+-----------------------+ v
| Vue Component | +---------------------+
| useChat({id: "chat1"})|-->| Conceptual |
+-----------------------+ | ChatStore |
| (for chat ID "chat1") |
+-----------------------+ ^
| Svelte Component | | (Manages UIMessages,|
| useChat({id: "chat1"})| ----+ input, status, etc.)|
+-----------------------+ +---------------------+
[FIGURE 2: Diagram illustrating multiple framework hooks (React useChat, Vue useChat, Svelte useChat) all pointing to and synchronizing with a single conceptual ChatStore instance for a given chat ID.]
Other Key Functions (Conceptually handled by useChat
's internals for a given id
)
- Managing Streaming State: The store tracks the lifecycle of an AI response, typically through a
status
property. This might include states like:-
'submitted'
or'loading'
: When a request has been sent and is awaiting a response or the start of a stream. -
'streaming'
: WhenUIMessageStreamPart
s are actively being received and processed. -
'ready'
or'idle'
: When the interaction is complete and the system is ready for new input. -
'error'
: If an error occurs during the process.
-
- Facilitating
ChatTransport
Interaction:- Conceptually, a
ChatStore
would be the component that invokes methods on aChatTransport
(the v5 concept for abstracting message delivery). - In the current v5 Canary
useChat
implementation, the internalcallChatApi
utility fulfills this role for the default HTTP/SSE transport.
- Conceptually, a
-
Exposing State & Imperative API (Conceptual for Direct Use):
- While most
useChat
users in v5 Canary interact with the store's principles reactively through the hook's return values, the underlying design of aChatStore
could offer an imperative API for advanced scenarios. This might include methods like:-
addMessage(message: UIMessage)
-
setMessages(messages: UIMessage[])
-
getState(): { messages: UIMessage[], input: string, status: string, error: Error | null }
-
subscribe(listener: (state) => void): () => void
(for manual subscription)
-
-
Conceptual example of direct usage:
// Conceptual direct usage // This illustrates the *idea* of a standalone store. // In v5 Canary, useChat with an 'id' provides this behavior implicitly. // // import { createChatStore } from '@ai-sdk/core'; // Hypothetical import // // const store = createChatStore({ id: 'my-chat' }); // store.addMessage({ // Assuming addMessage is a method on the store // id: 'm1', // role: 'user', // parts: [{type: 'text', text: 'Hi'}] // // createdAt might be added by the store or expected here // }); // const currentState = store.getState(); // console.log(currentState.messages);
It's important to reiterate that for most v5 Canary
useChat
users, this direct interaction is abstracted away. You get the benefits of the store's principles (caching, synchronization, optimistic updates) by simply usinguseChat
with a consistentid
.
- While most
Take-aways / Migration Checklist Bullets
- The conceptual
ChatStore
in v5 centralizes client-side chat state, acting as a single source of truth. - Its key responsibilities include maintaining a normalized cache of
UIMessage[]
, coordinating writes, managing optimistic updates, and tracking streaming status. - In v5 Canary, these responsibilities are largely fulfilled by the
useChat
hook's internal logic when a consistentid
prop is used across components. - This approach inherently provides synchronization and caching for chat sessions within the same framework.
- While a directly manipulated
ChatStore
object isn't the primary interaction pattern for typicaluseChat
users in Canary, understanding its principles helps in grasping v5's state management improvements.
3. Hands-On: Creating & Sharing a Store (via useChat
with id
)
TL;DR: Achieving synchronized chat state across multiple React components in Vercel AI SDK v5 is straightforward: simply pass the same id
prop to each useChat
instance, making them subscribe to and update a shared underlying state.
Why this matters?
We've talked about the theory of centralized client state with ChatStore
principles. Now, let's see it in action. The beauty of v5's approach is that for many common use cases, you don't need to manually manage a store instance or context. The useChat
hook, when given a consistent id
, handles the heavy lifting of state sharing and synchronization for you. This makes building UIs with multiple views of the same chat (like a main window and a sidebar preview) significantly simpler than it was in V4.
How it’s solved in v5? (Step-by-step, Code, Diagrams)
Let's build a simple React application with two components:
-
MainChatWindow
: A primary chat interface where the user can type and send messages. -
ChatSidebarPreview
: A smaller component that displays a preview of the same chat conversation (e.g., the last few messages).
Both components will use useChat
, and we'll synchronize them using a shared chatId
.
Scenario & Core Mechanism: Shared id
Prop
The key to making these two components share the same chat state is to pass the exact same string value for the id
prop to their respective useChat
hooks. This id
tells the AI SDK that these hooks are interested in the same underlying conversation data.
We can generate this id
once (e.g., when a new chat session starts, or if it's loaded from a URL parameter for an existing chat). The Vercel AI SDK provides a utility for this: generateId
(usually imported from ai
or @ai-sdk/core
).
Example Code (React)
Here’s how you might structure the components:
App.tsx
(or your main page component)
This component will define the chatId
and pass it to both child components.
// App.tsx (or main page)
import React, { useState } from 'react';
import { MainChatWindow } from './MainChatWindow';
import { ChatSidebarPreview } from './ChatSidebarPreview';
import { generateId } from 'ai'; // v5 SDK utility for generating unique IDs
// Reminder: v5 Canary APIs might change. Double-check imports.
export default function App() {
// For a new chat, generate an ID.
// In a real app, this might come from URL params for an existing chat,
// or be fetched/generated when a user starts a new conversation.
const [chatId] = useState(() => generateId());
return (
<div style={{ display: 'flex', fontFamily: 'sans-serif' }}>
<MainChatWindow chatId={chatId} />
<ChatSidebarPreview chatId={chatId} />
</div>
);
}
MainChatWindow.tsx
This component provides the full chat interface.
// MainChatWindow.tsx
import React from 'react';
import { useChat, UIMessage }
from '@ai-sdk/react'; // v5 imports from canary
// Assuming UIMessage and its parts (TextUIPart etc.) are understood from Post 1.
// Define TextUIPart if not directly available for casting or filtering
interface TextUIPart { type: 'text'; text: string; }
export function MainChatWindow({ chatId }: { chatId: string }) {
const {
messages,
input,
handleInputChange,
handleSubmit,
status,
isLoading // convenience boolean: status === 'loading' || status === 'generating' etc.
} = useChat({
id: chatId, // Crucial: use the shared chatId
api: '/api/v5/chat_endpoint', // Your v5-compliant backend endpoint
// initialMessages: [], // Load from DB if resuming an existing chat
// onFinish: (message) => console.log('MainChatWindow: AI message finished', message),
});
return (
<div style={{ flex: 2, padding: '20px', borderRight: '1px solid #ccc' }}>
<h3>Main Chat (ID: {chatId})</h3>
<div style={{
height: '400px',
overflowY: 'auto',
border: '1px solid #eee',
marginBottom: '10px',
padding: '10px'
}}>
{messages.map((m: UIMessage) => ( // UIMessage from @ai-sdk/react
<div key={m.id} style={{ marginBottom: '8px' }}>
<strong>{m.role === 'user' ? 'You' : 'AI'}:</strong>
{m.parts.map((p, idx) =>
p.type === 'text' ? <span key={idx}>{(p as TextUIPart).text}</span> : <em key={idx}> [{p.type}]</em>
).reduce((prev, curr) => <>{prev}{curr}</>, null)}
</div>
))}
</div>
<form onSubmit={handleSubmit}>
<input
value={input}
onChange={handleInputChange}
disabled={isLoading}
placeholder="Type your message..."
style={{ width: 'calc(100% - 70px)', padding: '8px', marginRight: '5px' }}
/>
<button type="submit" disabled={isLoading} style={{ padding: '8px 15px' }}>
Send
</button>
</form>
{isLoading && <p><em>AI is thinking...</em></p>}
{status !== 'idle' && status !== 'loading' && <p>Status: {status}</p>}
</div>
);
}
ChatSidebarPreview.tsx
This component shows a simplified preview, like the last few messages.
// ChatSidebarPreview.tsx
import React from 'react';
import { useChat, UIMessage }
from '@ai-sdk/react'; // v5 imports from canary
interface TextUIPart { type: 'text'; text: string; }
export function ChatSidebarPreview({ chatId }: { chatId: string }) {
// Notice: This instance doesn't need input/handleSubmit if it's just for display.
// It still needs the `api` endpoint defined, as `useChat` might try to use it
// for other purposes or expect it for initialization, even if this specific
// instance doesn't actively call `handleSubmit`.
const { messages, status, isLoading } = useChat({
id: chatId, // Crucial: use the SAME shared chatId
api: '/api/v5/chat_endpoint', // Must match for the SDK to sync correctly
// initialMessages: [], // Consistency: load if MainChatWindow loads
});
// Helper to get text content from UIMessage parts for preview
const getPreviewText = (message: UIMessage): string => {
return message.parts
.filter(p => p.type === 'text')
.map(p => (p as TextUIPart).text) // Cast to TextUIPart to access .text
.join(' ')
.substring(0, 70); // Show a snippet
};
return (
<div style={{ flex: 1, padding: '20px', backgroundColor: '#f9f9f9' }}>
<h4>Chat Preview (ID: {chatId})</h4>
<div style={{ fontSize: '0.9em', maxHeight: '420px', overflowY: 'auto' }}>
{messages.slice(-5).map((m: UIMessage) => ( // Show last 5 messages
<div key={m.id} style={{ marginBottom: '5px', padding: '3px', borderBottom: '1px dotted #ddd' }}>
<em>{m.role}:</em> {getPreviewText(m)}...
</div>
))}
{messages.length === 0 && <p><em>No messages yet.</em></p>}
{isLoading && <p><em>Syncing...</em></p>}
{status !== 'idle' && status !== 'loading' && <p><small>Status: {status}</small></p>}
</div>
</div>
);
}
(Remember to create the /api/v5/chat_endpoint
on your server, as discussed in the sections on message conversion and persistence, ensuring it handles UIMessage[]
and returns a v5 UI Message Stream.)
+----------------------------------+-------------------------------------+
| Main Chat Window (ID: xyz123) | Chat Sidebar Preview (ID: xyz123) |
+----------------------------------+-------------------------------------+
| | |
| You: Hello AI! | You: Hello AI!... |
| AI: Hello User! I am streaming...| AI: Hello User! I am streaming!... |
| AI: [Tool: searchWeb (pending)] | |
| | |
| [Type your message... ][Send]| (Last 5 messages shown here) |
| AI is thinking... | Syncing... |
+----------------------------------+-------------------------------------+
[FIGURE 3: Screenshot of the UI with MainChatWindow and ChatSidebarPreview side-by-side, showing synchronized messages.]
Explain the Synchronization Magic
Now, let's walk through what happens when the user interacts:
- User Input: The user types a message in
MainChatWindow
's input field and clicks "Send" (or presses Enter). - Optimistic Update (Shared State):
- The
handleSubmit
function fromMainChatWindow
'suseChat
instance is called. - Internally, this
useChat
instance (which is linked to the shared state forchatId
) optimistically adds the user's newUIMessage
to itsmessages
array. - Crucially: Because both
MainChatWindow
'suseChat
andChatSidebarPreview
'suseChat
are subscribed to the same underlying state for thatchatId
, both components will re-render almost instantly. The new user message will appear in both the main chat list and the sidebar preview. This is the "single source of truth" in action.
- The
- Server Request:
MainChatWindow
'suseChat
instance then sends the updatedmessages
array (including the new user message) to your/api/v5/chat_endpoint
. - AI Response Streaming:
- The server processes the request, calls the LLM, and starts streaming back the AI's response using the v5 UI Message Streaming Protocol.
-
MainChatWindow
'suseChat
instance receives these stream parts (e.g., text deltas, tool call info). It uses an internal utility (likeprocessUIMessageStream
) to incrementally build or update the assistant'sUIMessage
in the shared state.
- Simultaneous UI Updates:
- Each time the assistant's
UIMessage
is updated in the shared state byMainChatWindow
'suseChat
, bothMainChatWindow
ANDChatSidebarPreview
re-render to show the streaming AI response. You'll see the text appearing character by character, or tool UIs updating, in both places at the same time.
- Each time the assistant's
This seamless synchronization happens without any manual prop drilling for the chat messages or status between MainChatWindow
and ChatSidebarPreview
. The shared id
prop is the key that unlocks this powerful behavior, making the principles of the conceptual ChatStore
a practical reality for everyday UI development.
Take-aways / Migration Checklist Bullets
- To share chat state across multiple React components, initialize
useChat
in each component with the exact sameid
string value. - The AI SDK handles the internal state synchronization, caching, and optimistic updates for that
id
. - Ensure all
useChat
instances sharing anid
point to the sameapi
endpoint for consistency, even if only one of them actively submits new messages. - This pattern dramatically simplifies building complex UIs with multiple views of the same conversation compared to V4's manual synchronization needs.
- Use a stable ID generation strategy (e.g.,
generateId()
fromai
for new chats, or load IDs for existing chats from your backend/URL).
4. Model Message Conversion on the Server: The convertToModelMessages
Bridge
TL;DR: The server-side *convertToModelMessages
** utility in Vercel AI SDK v5 is essential for transforming rich, client-originated UIMessage
arrays into leaner ModelMessage
arrays suitable for LLM V2 interfaces, selectively including/excluding parts and handling file/tool data.*
Why this matters?
We've established that UIMessage
(with its parts
array, metadata
, etc.) is fantastic for building rich client-side UIs and for robust persistence. However, Large Language Models (LLMs) don't typically understand this complex UI-centric structure directly. They expect a more constrained input, usually a sequence of messages with roles and content, and specific formats for things like tool calls or image data.
Furthermore, different LLM providers might have slightly different expectations for how this input should be structured. This is where a server-side conversion step becomes critical. It ensures a clean separation of concerns: your client and database can work with the rich UIMessage
format, while your server can reliably prepare the data in a way that any V2-compliant LLM provider adapter in the AI SDK can understand.
How it’s solved in v5? (Step-by-step, Code, Diagrams)
This is where the convertToModelMessages()
utility comes into play.
Introducing convertToModelMessages()
- Purpose: Its primary job is to take an array of
UIMessage[]
(as received by your server API endpoint from the client) and transform it into an array ofModelMessage[]
. TheModelMessage
(a v5 term, defined inpackages/ai/core/prompt/message.ts
) is the standardized format that the Vercel AI SDK's V2 model interfaces (likeLanguageModelV2
, which we touched on in Post 3) expect. LikeUIMessage
,ModelMessage.content
is also an array of typed parts (e.g.,LanguageModelV2TextPart
,LanguageModelV2FilePart
). - Location: This is a server-side utility function, typically imported from
ai
or@ai-sdk/core
. - Input: An array of
UIMessage<METADATA>[]
. - Output: An object, the most important part of which is
modelMessages: ModelMessage[]
.
4.1 Traversing UI parts → Model parts
The core logic of convertToModelMessages()
involves iterating through each UIMessage
in the input array and then iterating through its parts
array. For each UIMessagePart
, it determines how (or if) it should be represented in the corresponding ModelMessage
's content
array.
-
TextUIPart.text
is typically mapped directly to aLanguageModelV2TextPart
in theModelMessage.content
.
4.2 File handling & model.supportedUrls
This is a neat part of v5's more sophisticated model interaction. When convertToModelMessages
encounters a FileUIPart
in a UIMessage
:
- It aims to create a
LanguageModelV2FilePart
for theModelMessage
. - It needs to handle the
FileUIPart.url
.- If the
url
is a Data URL (e.g.,data:image/png;base64,...
), the function will extract the base64 encoded data. TheLanguageModelV2FilePart
will then contain this binary data. - If it's a remote HTTP(S) URL, the behavior is more nuanced. The Vercel AI SDK's
LanguageModelV2
interface includes an optional property:supportedUrls?: { mediaType: string; urlRegex: RegExp }[]
.- This
supportedUrls
property allows a model provider to declare which types of media URLs it can ingest and process natively by fetching the content itself. - When
convertToModelMessages
(or more accurately, the V2 provider adapter that consumes its output) processes aFileUIPart
with a remote URL, it can check against the target model'ssupportedUrls
.- If the URL matches a supported pattern, the URL itself might be passed in the
LanguageModelV2FilePart
to the model. - If the URL is not directly supported by the model for fetching, but the model can accept inline data for that
mediaType
, the SDK might need to download the content from the URL and then provide it as base64 data.
- If the URL matches a supported pattern, the URL itself might be passed in the
- This
- If the
4.3 Excluding UI-only parts (reasoning / step markers)
A key aspect of the "UI Messages ≠ Model Messages" philosophy is that not all UIMessagePart
s are relevant for the LLM's prompt.
- Generally Excluded: Parts that are purely for UI presentation or structuring the visual flow are typically excluded during the conversion to
ModelMessage
s. This includes:-
ReasoningUIPart
: The AI's thought process is for user insight, not for re-feeding to the AI. -
StepStartUIPart
: Visual step markers are UI-only. -
SourceUIPart
(often): While sources are important, they might be represented textually within aTextUIPart
if they need to be part of the prompt, or excluded if they are just for UI display alongside AI-generated text.
-
- Stripped Message-Level Fields: Similarly, top-level
UIMessage
fields likeUIMessage.id
,UIMessage.metadata
, andUIMessage.createdAt
are generally stripped because they are not part of the standard LLM prompt structure.
Handling ToolInvocationUIPart
This is critical for enabling tool use with LLMs:
- Assistant's Tool Call Request: If an assistant's
UIMessage
contains aToolInvocationUIPart
wheretoolInvocation.state
is'call'
,convertToModelMessages
transforms this into one or moreLanguageModelV2ToolCallPart
(s) within the assistant'sModelMessage.content
array. - Providing Tool Results to the Model: If a
UIMessage
(representing a tool's outcome) contains aToolInvocationUIPart
wheretoolInvocation.state
is'result'
or'error'
,convertToModelMessages
converts this into one or moreLanguageModelV2ToolResultPart
(s). These parts are then typically wrapped in a newModelMessage
that hasrole: 'tool'
. This newModelMessage
is then added to themodelMessages
array sent to the LLM.
Output and Provider Adaptation
The ModelMessage[]
array that convertToModelMessages()
produces is a standardized, intermediate representation. This array is then passed to V2 core functions like streamText({ messages: modelMessages, model, ... })
.
The specific V2 provider adapter (e.g., @ai-sdk/openai
, @ai-sdk/anthropic
) takes this ModelMessage[]
array and performs the final transformation into the exact API payload required by that specific LLM provider.
+--------------------+ +-------------------+ +-------------------------+ +-------------------+
| Client sends |-->| API Endpoint |-->| convertToModelMessages()|-->| ModelMessage[] |
| UIMessage[] | | receives UIMessage[]| | (Filters UI parts, | | (Standardized |
+--------------------+ +-------------------+ | handles files/tools) | | for V2 models) |
+-------------------------+ +-------------------+
|
v
+--------------------+ +--------------------------+ +-----------------------------+ +--------------+
| LLM API |<--| Provider-Specific Payload|<--| Provider Adapter |<--| streamText() |
| (e.g. OpenAI JSON) | | (e.g. OpenAI format) | | (e.g. @ai-sdk/openai) | | (uses V2 |
+--------------------+ +--------------------------+ | (Converts ModelMessage[] to | | Model) |
| provider specific format) | +--------------+
+-----------------------------+
[FIGURE 4: Server-side flow diagram focusing on message conversion: Client sends UIMessage[] -> API Endpoint receives UIMessage[] -> Calls convertToModelMessages() -> Outputs ModelMessage[] -> ModelMessage[] passed to streamText() with V2 Model -> Provider Adapter (e.g., @ai-sdk/openai) converts ModelMessage[] to Provider-Specific API Payload -> Call to LLM API.]
Take-aways / Migration Checklist Bullets
- Your server-side API endpoint must use
convertToModelMessages()
to transform the incomingUIMessage[]
from the client intoModelMessage[]
before calling V2 LLM functions likestreamText()
. - Understand that UI-specific parts like
ReasoningUIPart
andStepStartUIPart
, as well asUIMessage.id
andUIMessage.metadata
, are generally filtered out during this conversion as they are not for the LLM prompt. -
FileUIPart
conversion toLanguageModelV2FilePart
intelligently handles Data URLs and considers the target model'ssupportedUrls
capability. -
ToolInvocationUIPart
s are transformed into the appropriateLanguageModelV2ToolCallPart
(for AI requests) orLanguageModelV2ToolResultPart
(for tool outcomes, in arole: 'tool'
ModelMessage
) structures. - The output
ModelMessage[]
is a standardized format that V2 provider adapters then translate into the final API payload for each specific LLM.
5. Persist-Once Architecture: The UIMessage
as the Source of Truth
TL;DR: Vercel AI SDK v5 strongly advocates persisting the complete *UIMessage[]
** array, including all its rich parts and metadata, typically in the server-side onFinish
callback, as this ensures high-fidelity UI restoration and decouples persisted data from LLM-specific formats.*
Why this matters?
Persisting chat conversations is a fundamental requirement for almost any chat application. Users expect to be able to close a chat and come back to it later, finding their history intact. The crucial question is: what exactly should you persist?
In V4, the guidance was evolving, and sometimes developers might have been tempted to store the simpler CoreMessage
s (the format closer to what the LLM produced) or a mix of client and core messages. This could lead to:
- Loss of Rich UI State: If you only stored the LLM's raw text output, you'd lose all the rich UI information – the state of tools, how files were displayed, any custom metadata, reasoning steps shown to the user, etc. Restoring the UI to its exact previous state ("pixel-perfect restore") became difficult.
- Brittleness to LLM/Prompt Changes: If your persisted format was too closely tied to a specific LLM's output structure or your prompt engineering, changing your LLM provider or your prompting strategy could potentially invalidate your old persisted data or require complex data migrations.
v5 provides very clear guidance to solve these issues.
How it’s solved in v5? (Step-by-step, Code, Diagrams)
The Golden Rule: "Always persist UI messages."
This is the clear and strong recommendation from the Vercel AI SDK team for v5.
What does this mean? It means you should store the UIMessage[]
array in your database. Each UIMessage
object should be stored with its:
-
id
(the client-generated unique ID) -
role
-
createdAt
timestamp - The full
parts: UIMessagePart[]
array, preserving the structure and content of each part (text, tool invocations with their arguments and results, file references, source citations, reasoning steps). - Any
metadata: METADATA
associated with the message.
Why Persist UIMessage
s?
-
Accurate UI State Restoration (Pixel-Perfect Restore): This is the primary and most significant benefit. When a user reloads a chat, you are rehydrating the exact structure and data that their UI previously rendered.
- If a message involved a tool, the
ToolInvocationUIPart
will have thetoolName
,args
, andresult
(or error state), allowing your UI to render the tool's interaction exactly as it was. - If files were displayed, the
FileUIPart
(with itsurl
,mediaType
,filename
) enables your UI to show the same file previews or links. - If reasoning steps (
ReasoningUIPart
) or sources (SourceUIPart
) were part of the message, they are all there. - Any custom
metadata
you used for UI hints or tracking is also preserved.
- If a message involved a tool, the
-
Decoupling from LLM/Prompt Changes: Your persisted data format (
UIMessage
) remains independent of:- The specific LLM provider you are using.
- The prompt templates or specific
ModelMessage
structures you construct on the server usingconvertToModelMessages
. If you decide to switch LLM providers or significantly change how you engineer your prompts, your database schema for storing chats does not need to change, and your existing persisted chat histories do not become invalid. You simply adjust your server-sideconvertToModelMessages
logic or your V2 provider adapter.
Preservation of All Rich Information:
ModelMessage
s are often stripped-down versions ofUIMessage
s, containing only what's necessary for the LLM. PersistingUIMessage
s ensures that all the rich contextual information is saved. This data might be valuable for analytics, debugging, or future features.
Where to Persist? The onFinish
Callback
The ideal place to implement your persistence logic is in the onFinish
callback of the server-side streaming helper functions. In v5, this is typically the onFinish
callback provided as an option to result.toUIMessageStreamResponse()
.
- This
onFinish
callback is invoked on the server after the entire response from the LLM for the current turn has been processed and all correspondingUIMessageStreamPart
s have been written to the client-bound stream. - The callback receives the final, complete AI-generated
UIMessage
(s) for the current turn. - Your logic in
onFinish
should then:- Take these new assistant
UIMessage
(s). - Combine them with the
UIMessage[]
history that was received from the client for that turn. - Save this entire updated array of
UIMessage
s to your database, associated with thechatId
.
- Take these new assistant
Server Route Example Snippet (Focus on onFinish
for Persistence)
Here's how it might look in your Next.js API route:
// app/api/v5/chat_endpoint/route.ts (or similar server endpoint)
import { NextRequest, NextResponse } from 'next/server';
import { UIMessage, convertToModelMessages } from 'ai';
import { streamText } from '@ai-sdk/provider';
import { openai } from '@ai-sdk/openai'; // V2 provider
// Assume saveChatToDatabase is your custom function to interact with your DB
async function saveChatToDatabase(
{ id, messages }: { id: string | undefined, messages: UIMessage[] }
) {
if (!id) {
console.warn('Chat ID is undefined. Skipping persistence.');
return;
}
console.log(`Persisting ${messages.length} messages for chat ${id} to database.`);
// Example: await database.collection('chats').doc(id).set({ messages });
// Make sure your DB schema can store the UIMessage[] structure, especially 'parts' and 'metadata'.
}
export async function POST(req: NextRequest) {
try {
const { messages: uiMessagesFromClient, id: chatId }: { messages: UIMessage[]; id?: string } = await req.json();
const { modelMessages } = convertToModelMessages(uiMessagesFromClient);
const result = await streamText({
model: openai('gpt-4o-mini'),
messages: modelMessages,
// ... other streamText options
});
return result.toUIMessageStreamResponse({
onFinish: async ({
responseMessages // These are the NEW assistant UIMessage(s) from this turn
}: {
responseMessages: UIMessage[]
}) => {
if (chatId && responseMessages && responseMessages.length > 0) {
const finalConversationStateToPersist: UIMessage[] = [
...uiMessagesFromClient, // History from client
...responseMessages // New assistant message(s)
];
await saveChatToDatabase({ id: chatId, messages: finalConversationStateToPersist });
} else {
if (!chatId) console.warn('[onFinish] Chat ID missing, cannot persist.');
}
},
});
} catch (error: unknown) {
const errorMessage = error instanceof Error ? error.message : 'An unexpected error occurred.';
return NextResponse.json({ error: errorMessage }, { status: 500 });
}
}
Contrast with Persisting Model Messages
Briefly, why is storing ModelMessage
s problematic for persistence?
- Provider-Specific:
ModelMessage
structure can subtly differ. - Loses UI Detail:
ModelMessage
s are stripped of UI-only parts,UIMessage.id
,UIMessage.metadata
, etc. - Brittle for Rehydration: Changes in LLMs or prompt strategies can break rehydration.
Persisting UIMessage
directly avoids all these issues.
Take-aways / Migration Checklist Bullets
- The Golden Rule: Always persist the complete
UIMessage[]
array from your chat conversations. - Ensure your database schema can store the rich
UIMessage
structure, including theid
,role
,createdAt
, the fullparts
array (as JSON/structured data), and anymetadata
. - The ideal place for server-side persistence is the
onFinish
callback of streaming helper methods likeresult.toUIMessageStreamResponse()
. - In
onFinish
, combine the incoming message history from the client with the newly generated assistantUIMessage
(s) from that turn, and save the entire updated array. - Avoid persisting
ModelMessage
s or other intermediate/LLM-specific formats. - Migration Action: If your V4 app persisted a different format, plan to update your database schema and refactor your persistence logic to store
UIMessage
s.
6. Edge-cases: Concurrent Writes, Undo, Re-order (Conceptual / Advanced)
TL;DR: While advanced features like concurrent write resolution, undo/redo, and message reordering are not out-of-the-box in Vercel AI SDK v5, its ChatStore
principles and structured *UIMessage
** history provide a solid foundation for applications to implement such functionalities.*
Why this matters?
As chat applications become more collaborative or offer richer editing capabilities, we start running into more complex state management challenges. For instance:
- What happens if two users (or the same user in two different browser tabs) try to send a message to the same chat session at roughly the same time?
- How can we implement an "undo" for sending a message, or "redo" an undone action?
- What if we need to allow moderators to edit or re-order messages in a persisted chat?
While Vercel AI SDK v5 doesn't provide these features as built-in turn-key solutions (they are often highly application-specific), its architectural choices lay a much better groundwork for tackling them compared to v4.
How it’s solved in v5? (Conceptual Approaches based on v5 Architecture)
Let's look at how v5's architecture—particularly the ChatStore
principles of a centralized, synchronized client state and the well-defined UIMessage
structure—can help.
Concurrent Writes
- The Challenge: Multiple clients or browser tabs are interacting with the same chat
id
simultaneously. - v5 Foundation:
- The
ChatStore
concept aims to synchronize chat write operations. - When using
useChat
with a sharedid
, the SDK's internal shared state logic for thatid
provides consistency for writes originating from clients sharing that state within the same browser session. - For writes from different browser sessions or users to the same backend chat ID, the primary point of synchronization becomes your server-side persistence logic.
- The
- Server-Side Strategy (Conceptual):
- Your backend API would receive the
chatId
and the client's current view of themessages
history. - When persisting, you might need a mechanism to handle potential conflicts if the database's version of the chat for
chatId
has changed. This could involve:- Optimistic Locking: Include a version number with your persisted chat.
- Last-Write-Wins: The latest write to the database overwrites previous state.
- Conflict Resolution Logic: More complex, merging changes if possible.
- Your backend API would receive the
Undo/Redo Functionality
- The Challenge: Allowing users to undo sending a message, or undo an edit.
- v5 Foundation:
- This is not a built-in SDK feature.
- However, the structured
UIMessage[]
history and the concept of a centralized client store make implementing undo/redo more feasible at the application level.
- Application-Level Strategy (Conceptual):
- State Snapshots: Each significant state change could be recorded as a snapshot of the
UIMessage[]
array. - Undo Stack: Maintain a stack of these previous states. "Undo" would pop from this stack and use
setMessages()
(fromuseChat
) to revert the client-side state. - Redo Stack: Maintain a stack for redone actions.
- Persistence: Persisting the "undone" state to the server is complex and depends on your application's requirements.
- State Snapshots: Each significant state change could be recorded as a snapshot of the
Re-ordering Messages (e.g., for Moderation)
- The Challenge: An application might allow administrators or moderators to re-order messages in a conversation, or edit their content directly.
- v5 Foundation:
- Not built-in. This is an advanced application-specific feature.
- Application-Level Strategy (Conceptual):
- Moderation UI: A separate UI would allow a privileged user to fetch the
UIMessage[]
for a chat. - Direct Manipulation: The moderator could re-order the elements in the
UIMessage[]
array or modify parts of aUIMessage
. - Update Client State: Use
setMessages()
to reflect these changes locally. - Re-persist: Send the entire modified
UIMessage[]
array back to the server to overwrite the persisted state for that chat, requiring a separate, authorized API endpoint.
- Moderation UI: A separate UI would allow a privileged user to fetch the
The v5 SDK, by providing a clean, structured UIMessage
format and promoting centralized client-side state management, gives developers much better primitives to build these advanced features upon.
Take-aways / Migration Checklist Bullets
- Vercel AI SDK v5 does not provide out-of-the-box undo/redo, message re-ordering, or complex multi-user concurrent write resolution beyond same-session client consistency.
- Its architecture provides a strong foundation for applications to implement these advanced features.
- Concurrent Writes: For multiple clients on different sessions, server-side persistence logic is key.
- Undo/Redo: Can be built at the application level by managing snapshots of the
UIMessage[]
state and usingsetMessages()
. - Re-ordering/Editing: Requires a custom UI and backend endpoint for authorized users to modify and re-persist the
UIMessage[]
array.
7. Conclusion & Performance Benchmarks (Teaser)
TL;DR: Vercel AI SDK v5's decoupled architecture, featuring ChatStore
principles and clean UIMessage
/ModelMessage
separation, significantly enhances maintainability and scalability for complex chat applications, with performance details to be explored later.
Why this matters?
We've journeyed through some of the most significant architectural shifts in Vercel AI SDK v5 for chat applications. The changes are all geared towards enabling developers to build more sophisticated, robust, and maintainable conversational AI experiences. This isn't just about adding new features; it's about laying a stronger foundation for the future of AI-driven UIs.
How it’s solved in v5? (Summary of Architectural Wins)
Let's quickly recap the key architectural benefits we've explored in this post:
-
Centralized, Synchronized Client State (via
useChat
+id
embodyingChatStore
principles):- No more manual synchronization of chat state across multiple UI components viewing the same conversation.
- Reduces data duplication and provides implicit in-memory caching for chat sessions.
- Enables smooth, consistent optimistic updates for a responsive user experience.
-
Clean Separation of UI Concerns from LLM Prompt Engineering (via
convertToModelMessages
):- The rich
UIMessage
format is ideal for UI rendering and persistence. - The leaner
ModelMessage
format is tailored for V2 LLM interfaces. - The
convertToModelMessages
utility provides a clear, server-side bridge between these two worlds.
- The rich
-
Robust, High-Fidelity Chat History (via
UIMessage
Persistence):- Persisting the complete
UIMessage[]
array ensures that you can restore chat UIs with "pixel-perfect" fidelity. - This decouples your persisted data from changes in LLM providers or prompt engineering strategies.
- Persisting the complete
Improved Maintainability & Scalability
Together, these architectural choices lead to:
- Cleaner Codebases: Responsibilities are more clearly defined.
- Easier Testing: Decoupled components are generally easier to test.
- Better Scalability for Complex Applications: This structured and decoupled approach is designed to scale more gracefully.
Performance Benchmarks (Teaser for a Later Post)
While this post has focused heavily on the architectural "why" and "how," performance is always a critical consideration.
We won't dive deep into benchmarks here, but be assured that these are areas the Vercel AI team considers. In a future post, we'll aim to explore performance characteristics.
For now, the focus has been on understanding the foundational architecture that enables these capabilities.
Tease Post 5: The UI Message Stream Engine
With a solid understanding of v5's state management and message conversion, we're ready to look under the hood of its real-time communication.
Our next post will explore the very engine of v5's real-time experience: the SSE-powered UI Message Stream. We'll break down the different UIMessageStreamPart
types, see how servers use them to broadcast structured updates, and how clients consume them to build the rich UIMessage
s we now understand. This protocol is what turbo-charges your chat UX in v5.
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